;--------------------------------------------------------------------------------------------------
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;  bf[^
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;--------------------------------------------------------------------------------------------------
[Data]
life=1000
power=544855
attack=100
defence=100
fall.defence_up=50
liedown.time=15
airjuggle=15
sparkno=2
guard.sparkno=40
KO.echo=0
volume=200
IntPersistIndex=0
FloatPersistIndex=40
;--------------------------------------------------------------------------------------------------
[Size]
xscale=0.5
yscale=0.5
ground.back=15
ground.front=14
air.back=12
air.front=12
height=60
attack.dist=160
proj.attack.dist=90
proj.doscale=0
head.pos=-2,-70
mid.pos=-2,-45
shadowoffset=0
draw.offset=0,0
;--------------------------------------------------------------------------------------------------
[Velocity]
walk.fwd=1.75
walk.back=-1.5
run.fwd=4.6,0
run.back=-4.5,-3.8
jump.neu=0,-12.0
jump.back=-2.55
jump.fwd=2.5
runjump.back=-2.55,-8.1
runjump.fwd=4,-8.1
airjump.neu=0,-8.1
airjump.back=-2.55
airjump.fwd=2.5
;--------------------------------------------------------------------------------------------------
[Movement]
airjump.num=1
airjump.height=35
yaccel=.45
stand.friction=.85
crouch.friction=.82
;--------------------------------------------------------------------------------------------------